Roll a Ball

Today I used Unity for the first time. We learned how to use a first person camera and how to use physics on objects in a scene. After that we went on unity3d.com and found the tutorial for the roll-a-ball game. This is when you control a ball to collect objects around a scene. I coded the ball to make it move and the objects to make them disappear when the ball collects them. I found this hard as I didn’t really understand the coding language and how to set the code out. See you next time

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