Low Poly environment

After the ident project had finished, I was given the task of creating a low poly environment in Maya. For this project there was a limit of 1,000 tri’s per asset. This is a group project so I joined a group with 3 of my classmates. We came up with the idea of having 4 seperate mini environments in our environments. The theme for the project was “Wacky Races”. We had to create an environment, at least 1 vehicle and part of a track. We could make any extra assets if we wanted to. Each member of our group was assigned a task. I was asked to make trees and rocks for the environment. In my opinion the easiest way to create low poly objects is to extrude faces, vertices and corners.This is a class project so I can’t create any assets at home.


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