Portfolio Reflection

Last week I did my final portfolio presentation. It went okay but there are a few things that I could have done differently. One of the main things was that I could have spoke more confidently as it would make me appear more prepared. Something that the lecturers pointed out to me was that my presentation appeared to be rushed. By that, they meant that it looked like I spent little time making it. As much as I hate to admit it, it is partially true. I would say that I didn’t use all the time I had to make … Continue reading Portfolio Reflection

Final Animation

Link to final Animation: https://www.youtube.com/watch?v=3Yd0A-esbXM Today I have made my final animation into a video which you can watch above if you choose to. While making this animation I had quite a few problems with Maya. The first problem I had was that in my first animation, objects were there that weren’t supposed to be there so I had to start a new animation. The 2nd animation was going good until the save file corrupted. I knew it was corrupted as when I went to open the file it was 0KB. I didn’t have that much time to make my … Continue reading Final Animation

Animation Information

Today I started to set the key frames for my animation(which I didn’t do a post about, sorry). Anyways my animation is going to be like the Charlie and the Chocolate Factory elevator scene. After coming up with the idea, it was time to start modelling the things that I would need for my animation. I modeled the elevator first because that is the main focus of the animation. It was easy to make as it was 6 planes combined together. I then made 2 walls to make it look like it was in a building. The longest part was … Continue reading Animation Information

Principle Analysis of a Pixar Short

Today I am analyzing the principles of animations in the Pixar short, Mike’s New Car. The link to the video: https://www.youtube.com/watch?v=2mOqWxM5PyY The principle of anticipation is used when Mike is taking Sully outside to show him a surprise. You can tell that it is anticipation because Sully is covering his eyes. The principle of exaggeration is used when Sully is pressing a button to lower his seat. It is exaggeration because the short makes fun of how low the seat can go compared to Sully’s height. The principle of arcs is used when any of the characters move. The principle of … Continue reading Principle Analysis of a Pixar Short

More Maya Mayhem

Today I have done some more modelling but this I wasn’t modelling just for the sake of modelling. The object that I modeled will actually be used in an animation that I will be creating. I also learnt about hierarchies. A hierarchy is used to control the parts of your mesh. I don’t know what a constraint is, but I know that a deformer deforms parts of your mesh. I decided to model a box with arms because I didn’t want to do anything that would be too hard for me to do.   The first image is my mesh. … Continue reading More Maya Mayhem

Lamp Dance

As you can see above, I have created a new lamp animation. I used some of the principles of animation in my animation. I used arcs as every movement is an arc. I used straight ahead for my animation as I didn’t have any key poses planned out. I used follow-through as the neck moved when I moved the head of the lamp. To make my animation better I used feedback from somebody else to improve it. A big part of feedback was that the animation was too quick. I changed this by moving the frames on the dope sheet. … Continue reading Lamp Dance

Lamp jumping

Today I am bringing you a little animation sequence that I have created using a lamp similar to the pixar one. To view this animation copy and paste the link into the address bar : https://youtu.be/WkSGT9ndCHo I believe that in my video I used some of the 12 principles of animation. I definitely used arcs as every movement is in an arc movement. I also used pose to pose as I did key poses first and then filled in the gaps. I used follow through as the neck moved when I moved the head. Continue reading Lamp jumping