The 12 Principles of Animation

Today we are looking at the 12 principles of animation. Squash and Stretch- This gives an object or a person weight. For example when you bounce a ball it doesn’t retain the shape it has before you bounce it. It changes shape as you bounce it. Anticipation- This is when a character does a certain action that leads to an event. For example a character would have to bend their knees if they were going to jump. This is also used on objects that a character will pick up Staging- This is used to direct the audience attention to something … Continue reading The 12 Principles of Animation